Category: Marketing

  • A funny thing happened on the way to the future…

    …screens got really small and really big at the same time. Check out these two screen sizes from my blog’s analytics:

    Screen sizes

    In position #6 is a screen the size of an aircraft carrier.

    In position #9 is a screen the size of a postage stamp.

    One’s a large monitor, probably an LCD like a 24″ iMac. The other’s almost certainly a mobile screen.

    This presents a dilemma to content creators. How do you manage to create stuff that looks passable on both?

    For the big screens, don’t be afraid to go large with great art. If you have a staff member with a photographic penchant, feature their work (if they permit you to do so, or if their contract permits you to do so) in your creatives. If appropriate, offer freebies in your marketing promotions, like desktop wallpapers, downloadable screen savers and slideshows, and other high resolution, high impact ideas. When I do outreach to college financial aid administrators in the fall, very often I’ll pull photos from my portfolio of New England foliage and just send them as gifts to be used for desktop wallpaper. Costs me nothing, earns me goodwill, and makes use of that Nikon D90 I lug around all the time.

    Hopkinton State Park Autumn Foliage HDR Trail Photos

    For the really small screens, I recommend two things: first, install WordPress and then install the MobilePress plugin, which is what I run on this blog. It automatically reformats your blog on the fly in a lightweight format that looks good enough but loads instantly.

    Second, go install or use mobile phone emulators to see what your properties look like, if you don’t own every phone under the sun. You can download an iPhone emulator from Apple or use TestiPhone.com for the iPhone platform, and Google has Android emulators for the Android platform.

    iPhone

    This should help you make the most of the smallest screens coming to visit you.

    Small or large, get your content future-ready today. It’ll be here sooner than you think.


    Did you enjoy this blog post? If so, please subscribe right now!

    A funny thing happened on the way to the future... 1 A funny thing happened on the way to the future... 2 A funny thing happened on the way to the future... 3

    Enjoyed it? Please share it!

    | More


    Get this and other great articles from the source at www.ChristopherSPenn.com

  • What casino gambling should teach you about online marketing

    I recently had the opportunity to spend a few hours observing (not playing, I know the house odds!) people at a casino during a business conference. What a superb experience – not as a player, but as a marketer, to see how casinos manage the end user experience for maximum profit.

    Imagine for a minute that someone put a box in front of you that, on average, will give you 42 cents for every dollar you put in it. No one in their right, rational mind would ever use it. Imagine for a minute that someone built an ATM that gives you exactly 42% of whatever amount you request. That ATM would be torn out of the wall by riotous crowds.

    Yet thousands of people a year flock to casinos and use machines and games designed to do exactly that. Why? Because casinos have mastered the user experience.

    Let’s take a look at some of the tricks of the trade:

    1. No windows or clocks. Time is the enemy for casinos – they want you to spend as much time as possible in the venue (on the premise that you’re not a weirdo like me who just stares at people without spending money) and gamble as much as possible. No cues to show just how much time has elapsed ensure this.

    2. Low lighting and lots of ambient sound. Every machine in the room makes noise, and more often than not, even the demo modes have sounds that are pleasant to the ear and evoke video game-like feelings of winning. Why? Low light keeps you relaxed and slightly less aware than harsh, stark light, and lots of ambient amusement sound contributes to the idea that you’re playing games instead of spending money.

    3. Play money. I lost count of how many times players referred to their chips as play money, fake money, toy money, or some other proxy by which they completely forgot they were using real currency. At one blackjack table, I saw enough money cross the table back and forth in just a few minutes (table minimum 200, maximum50,000) to buy several cars. Casinos use proxies for money to get you to spend more, because the money doesn’t look or feel like money at all.

    4. Leave no dollar behind. Right outside the casino floor was… a Rolex shop. And an art gallery. And a Swarovski crystal shop hawking stocking stuffers starting at $40. Casinos know this above all else: you might win on the floor, but you’re not leaving with your money if at all possible. Every hook imaginable is available to get you to spend anything you didn’t lose to the house.

    Now, how does this apply to marketing online? Take a look at your web site. Does it evoke the feelings that you want to elicit from your customers? If your goal is to get customers to spend some time with your content, does the “atmosphere” of your web site – color palette, brightness, tonality, contrast – encourage your visitors to relax, to forget about whatever else they were doing? Look at the patterns of lights and textures in a casino and you see endless repeating patterns that are nearly hypnotic. I’m not saying you should turn your web site into a slot machine’s decor, but think about what decor you do have and what it’s conveying.

    Take a look at how you process transactions. Do you make it as easy as possible for visitors to transact with you? Do you use proxies for money like point systems or credits? In a casino, you can slap down a C note on the green velvet and have chips in hand, ready to gamble in less than 10 seconds. How fast can your visitors buy? Does your site let your visitors slap down the plastic and buy immediately? iTunes and Amazon figured this out long ago with 1-click.

    Are you leaving money on the table? Are you letting your visitors get away with their wallets intact? What other things can you sell to your visitors as they browse through and leave your site? I’m not saying be obnoxious and run a javascript that forces a visitor through an annoying series of ads, but think about all of the different products or services you have and that you sell via affiliate programs. Are you presenting them as powerfully as the Rolex shop in the casino next to the cashier’s cage?

    Casinos make good money because they’ve distilled the user experience for maximum profit. Are you doing the same?

    Photo credit: acaben


    Did you enjoy this blog post? If so, please subscribe right now!

    What casino gambling should teach you about online marketing 4 What casino gambling should teach you about online marketing 5 What casino gambling should teach you about online marketing 6

    Enjoyed it? Please share it!

    | More


    Get this and other great articles from the source at www.ChristopherSPenn.com

  • Marketing with direct experience

    Something that’s been on my mind a great deal lately is how to integrate more direct experience into everything we do, from marketing to advertising to life itself. One of the most critical things to understand in business is the difference between exoteric and esoteric, or obvious and hidden.

    Exoteric is exactly what it is – surface details, things you can glean from stored knowledge alone. You can read, for example, about faraway places or follow Twitter streams from conferences and events and get a fairly hefty amount of data just from those sources. For example, if you followed a conference like the Inbound Marketing Summit on Twitter, you got a whole bunch of bite-sized ideas, some of which may have been immediately usable. There’s a lot of value in the exoteric, and it’s one of the things that makes social media shine, as a distilled representation of a reality in another place that you can’t be.

    Esoteric is another thing altogether. I like to call esoteric direct experience, because it’s only things that can be transmitted or learned through direct experience. I talked about this with lychee nuts, but here’s an even cruder, more obvious example. No matter how much you read about it, no matter how many videos you see on the Internet about it, no matter how many people you talk to about it, there is no substitute for actual sex, is there? That’s an experience that can only be direct. In fact, it’s so powerful a direct experience that it’s illegal to market the experience at all in many places!

    Where we can run dangerously off path is believing that new technologies can replicate direct experience. A lot of folks seriously believe Twitter is a replacement for real interaction (they tend to be folks who prepend tw- to every other word, like twebinar, tweetup, twestival, tweep, twevent, tweeple, etc., what I rather tactlessly label twasturbation) and as a result, despite being more “social”, they’re lonelier and more isolated than ever. A lot of folks in business and marketing believe that being social will cure their business of its ills. Social media is not a panacea for a failed business model. Never has been, never will be, except for the snake oil folks who make a quick buck off you (learn how to make $300 a day on Twitter!) before moving on to the next trending topic.

    If you want to get the most juice out of your marketing squeeze, look at direct experience. What direct experiences are your customers having with you and your products or services? What direct experiences can you give your customers that no other competitor is giving them right now? For example, one of the events I volunteer at every year is College Goal Sunday, when students get together to complete the FAFSA form. This isn’t charity for me – this is an important event that helps me to better understand and witness what my audience experiences when trying to fill out this form. No amount of surveying can replace actually watching someone try their best to fill out government paperwork, and that then helps me to make my products and services better.

    Do you own your products or services? Do you use them personally? Have you bought them in the store and tried to set them up in the same way your customers would? Have you used them for any amount of time and thought, gosh, this product really needs this or that feature? That’s the direct experience you’re looking for. When you share direct experiences with your customers, you understand implicitly what they’ve experienced with your products and services and can truly help them.

    There is no substitute for direct experience. Don’t get caught in that trap, especially in social media. A simple way to check if you’re too far down the rabbit hole? If your spell checker is flagging every other word in your communications as unknown, you might not be getting enough direct experience and might have too much social media Kool Aid in your diet.


    Did you enjoy this blog post? If so, please subscribe right now!

    Marketing with direct experience 7 Marketing with direct experience 8 Marketing with direct experience 9

    Enjoyed it? Please share it!

    | More


    Get this and other great articles from the source at www.ChristopherSPenn.com

  • Solving Chunky Spaghetti Sauce with Social Media

    Solving Chunky Spaghetti Sauce with Social Media

    One of my favorite TED talks by Malcolm Gladwell is a brief lecture on the evolution of chunky spaghetti sauce. Watch the video below:

    Get it? Chunky spaghetti sauce didn’t exist before Howard Moskowitz’s innovation not for lack of desire, but because customers had no vocabulary to even describe the desire deep inside their soul. Their worldview didn’t even have chunky spaghetti sauce in it, so there was no way for them to ask for it.

    This is so important, and not just from a product marketing perspective. At Stephen K. Hayes’ Evocation event, one of the exercises we did was to envision and document our ideal day in our ideal life, assuming we had a magic wand to make true anything we wanted (with logical exceptions, of course, like not allowing someone to simply explode the planet). What was interesting to me as we shared our visions of a snapshot of ideal life was that for some of the participants, their lack of knowledge (through no fault of their own) created worldviews of an ideal life that were still limited – not for lack of desire for an ideal life, but because some of the things that would make their life truly ideal don’t even exist in their perspective of the world, so they had no idea that their vision could have been even more ideal.

    For example, I was listening to one participant share a desire that in their ideal life, their home would be adjacent to a national park. The idea that you could be so financially self sufficient that you could buy the equivalent amount of land outright (on eBay no less) and own it yourself was outside their worldview, so it wasn’t in their plan of an ideal life.

    So how do you solve for a problem that you aren’t even aware is a problem? How do you expand your vision to include the existence of things that haven’t been brought into existence yet? I don’t have a perfect answer for this, but I can say that things like social media have been part of the solution for me, at least in some areas.

    Being an active participant in social media allows me to communicate with people far outside my areas of expertise and far senior to me in their own life journeys. Being able to see how Jeff Pulver runs a conference gave me a whole new perspective on running PodCamp. Meeting and talking to incredibly successful business folks gives me better ideas on how to make the Student Loan Network better at what we do. Chatting with multi-book best selling author David Meerman Scott gives me insights into how publishing works. Randomly experimenting with things like podcasting lets me interview experts that might otherwise have little interest in talking to me.

    Talking about social media’s ROI is certainly a valid and important part of the growth of social media and what’s possible with it. That said, the conversational part that lets you learn more about how other people live and the worldviews they have – worldviews that can enlarge your own perspective on reality and what’s possible – is a vital part of social media not to be discounted.

    Photo credit: jshj


    Did you enjoy this blog post? If so, please subscribe right now!

    Solving Chunky Spaghetti Sauce with Social Media 10 Solving Chunky Spaghetti Sauce with Social Media 11 Solving Chunky Spaghetti Sauce with Social Media 12

    Enjoyed it? Please share it!

    | More


    Get this and other great articles from the source at www.ChristopherSPenn.com

  • Fighting museum syndrome

    Van Gogh's Starry NightEver heard of the marketing problem known as museum syndrome? Probably not since I just made that up. Museum syndrome is simply this: an individual masterpiece in an art museum is a wonder to behold. When you place a masterpiece against a wall with dozens of other masterpieces, your ability to appreciate that one piece becomes more difficult. Consumers have a finite amount of attention they can spend at any one time and place, and if you’re fortunate enough to be the recipient of that attention (fleeting thought it is), you need to help the consumer appreciate what’s in front of them.

    One of the biggest mistakes marketers make – myself included – is the error of putting a buffet in front of someone who wants a snack. The sheer amount of choice can be staggering, but more importantly, every offering is diminished, no matter how good it is. Every offering is diminished because that finite amount of time and attention is divided among the number of offerings.

    That’s why sites like Woot.com, for example, are incredibly popular. Instead of asking consumers for their attention at a million different products at once, Woot slaps one product up and says, here, pay attention to this only. It’s the equivalent of a museum curator locking the rest of the museum up and placing one masterpiece on a podium in the lobby with a spotlight on it only.

    Marketers face this problem writ incredibly large in the digital age, when media is so available and abundant that the consumer’s attention is always being split. There’s the DVR in the living room, the iPod on your hip, the smart phone in your pocket, the endless depths of the Web on a browser near you, social media conversations flying by, books both analog and digital piled up on the nightstand – media everywhere, all begging for a slice of your attention. How, as a marketer, can you present what you’ve got in such a way that you beat museum syndrome? How, as a marketer, can you create that masterpiece experience for your product or service?

    I’ve been thinking about this a great deal as I get ready to revamp the FAFSA application guide site I run, FAFSAonline.com. This topic, more than any other in the world of financial aid, is bewildering to consumers and especially to those who don’t have a good head for numbers. More students lose financial aid each year from issues and errors on the FAFSA than pretty much anything else except not bothering to apply for scholarships. So my challenge in the next few months as I get ready for the 2010 FAFSA season to start is to figure out how to beat museum syndrome in the world of financial aid.

    Why? Here’s what’s at stake: if I can beat museum syndrome on this topic, it may mean that thousands of kids will go to college that in previous years would have been defeated by the FAFSA process. Big stakes, big chance to make a difference.

    How will we make this happen? I’m looking around constantly for more examples of ways people have beaten museum syndrome. Woot.com is one. Another that’s been working is the way I have the homepage of the Financial Aid Podcast set up, with a single video that introduces the user to the site, focusing attention and eyeballs on the visually compelling cue of a video.

    What ways are you beating museum syndrome in your marketing?


    Did you enjoy this blog post? If so, please subscribe right now!

    Fighting museum syndrome 13 Fighting museum syndrome 14 Fighting museum syndrome 15

    Enjoyed it? Please share it!

    | More


    Get this and other great articles from the source at www.ChristopherSPenn.com

  • Do you have any idea what you're marketing?

    Do most marketers have any idea what it is they’re marketing?

    Do you know what you’re marketing?

    I mean this in all seriousness. Part of what should make marketing easy is when you have an awesome product or service. Awesome goes a long way towards a product making itself well known by word of mouth, but at least to get the ball rolling, you need someone – marketing – to tell your target audiences that your product or service even exists.

    How many times have you been to a specialty store like a Best Buy or a Petsmart where the sales person you were talking to had absolutely no idea what it was that you were asking about, or were just plain making things up because they had no idea what they were marketing?

    How much money is your company losing from lack of knowledge in marketing?

    Here’s a sniff test, a gut check for you and everyone on your marketing staff. Pick one product or service your company offers and ask your team – and yourself – to explain 3 aspects of the product or service, like how it works, who’s eligible to use it, what role it’s best suited for, etc. If your company’s marketing team is outstanding, everyone will be able to knock this out in 30 seconds flat. If your company’s marketing team is not yet wholly awesome, you’ll get a lot of stuttering, downward glances, and shuffling feet.

    If you can’t explain what you do as employees whose paychecks depend on your products or services, what hope do you have for your prospective customers understanding enough to buy from you?

    There are two solutions for this problem. Neither solution costs much money, and both cost time that’s well invested.

    First and foremost, and the one that we use where I work, at the Student Loan Network, is to make everyone work in customer service. From the CEO down to the coffee intern, everyone works in customer service, answering customer questions, researching financial aid issues, going to financial aid conferences, volunteering at events like College Goal Sunday. Everyone is in service whether they want to be or not, whether they personally think it’s beneath them or not, because that’s the best way to stay in touch with what customers are really asking for. I get tons of messages on Twitter and Facebook daily about financial aid, and I’m happy to answer them because it keeps me trained on what we can do.

    Second, make sure marketing and production/manufacturing/creation have lunch together weekly. I’ve said this before about marketing and IT on Marketing Over Coffee, but it’s equally important here as well. Make sure the folks who make the stuff that you sell and marketing are dining together on a regular basis so that the creators can help the marketers understand what the heck it is they’re trying to sell. If your product or service is something that your marketing team can use, every single person on the team should have a free one issued to them in perpetuity, so that they always know what the thing is and what it does. On a recent trip to Hubspot, every employee has their own personal web site’s Website Grader score posted publicly on their desk, so that they know exactly what their public facing tools do and how it can help them.

    Neither of these things are rocket science. Both are cheap and impactful. Please, I beg of you, do this at your company, so that the next time I want to buy from you, the person marketing stuff to me can actually answer my questions.


    Did you enjoy this blog post? If so, please subscribe right now!

    Do you have any idea what you're marketing? 16 Do you have any idea what you're marketing? 17 Do you have any idea what you're marketing? 18

    Enjoyed it? Please share it!

    | More


    Get this and other great articles from the source at www.ChristopherSPenn.com

  • What World of Warcraft can teach you about synergy and profits

    How can you make as much gold as possible in World of Warcraft?

    If you’re not familiar with the game, World of Warcraft has an in-game currency, gold, which you use to play and improve your character. There are a number of ways to make gold in the game, from speculating in the game’s in-world marketplace (the Auction House) to creating items to sell to others (tradeskills and professions) to selling raw materials to others, like fish, ore, and other resources.

    One of the secrets of making a LOT of gold in Warcraft, however, is synergy – what happens when you start putting together players with different skills. For example, in my guild, I have a character that does in-game mining, pulling various ores and minerals out of the ground. The ore is sent to our guild’s jeweler, who prospects the ore for high quality magic gems that make a character better. He in turn gives those to our guild alchemist, who transmutes them into exceptionally high quality magic gems that I then sell on the marketplace, often at prices that are as much as 1500% higher than the raw materials. We then split the profits among us equally.

    Here’s why this is interesting – to do this myself, I’d have to play the game three times as much, or surrender a giant percentage of profits to other players not in my guild, making my mining efforts far less profitable and worthy of my time. Instead, our synergies together – miner, alchemist, jewelcrafter – mean that we can take our respective skills and together make items that are far more profitable than any of our efforts alone.

    So what does this have to do with you? Even if you don’t play Warcraft, figuring out your team’s synergies can yield huge profits. For example, at the Student Loan Network, I’m a good creator of content. I write some fairly decent stuff like the Scholarship Search Secrets eBook. On our team, I have a number of folks who are great at SEO who can help make my copy more easily found, access to our Scholarship Points members who can tell me if my writing reflects their reality as customers, and a CEO who has long range, strategic views on everything that can help make a good project great. When we pool our talents together, the end result is almost always better than going it alone.

    Figure out who is or should be in your marketing guild. It doesn’t have to be coworkers – it can be friends online, on Twitter, casual social acquaintances – and then figure out which strengths each person specializes in. Get the right team, figure out your synergies together, and chances are what you’ll create will be of far higher value than your own efforts.

    Oh, and if anyone’s looking for blue quality Wrath gems and you’re Alliance on Arathor US, hit us up. I’ll give you the social media discount rate of 1495% profit, 5% off our regular prices 🙂

    Photo credit: cliff1066


    Did you enjoy this blog post? If so, please subscribe right now!

     

    What World of Warcraft can teach you about synergy and profits 19 What World of Warcraft can teach you about synergy and profits 20 What World of Warcraft can teach you about synergy and profits 21

    Enjoyed it? Please share it!

    | More


    Get this and other great articles from the source at www.ChristopherSPenn.com

  • Marketing with iTunes 9, iTunes LP, and iTunes Extras

    No linkbait in that blog title, no sir.

    Anyway, yesterday Apple released iTunes 9, along with two new formats of media, iTunes LP (enhanced albums with art, interviews, text, interactive, etc.) and iTunes Extras for Movies (think DVD extra content and features). Some off the cuff thoughts about how these tools, when made available to content creators, will impact marketing.

    iTunes LP will obviously help musicians a great deal in selling albums vs. tracks. The idea of being able to buy an album with a concert video embedded in it, or an interview, or whatever appeals most to fans will make selling the whole album as a package a draw over the individual track. That’s a good thing.

    iTunes Extras will obviously port existing DVDs into iTunes, helping out movie studios, etc.

    What I’m really interested in is how these tools will be made available to content creators, because I could easily see releasing a super-enhanced podcast that contained photos (say if the show were an interview at a conference or something), a book excerpt, transcript, or other enhanced features. Being able to create your own enhanced iTunes LP collection – whether or not your “album” is in the iTunes store, would be a huge benefit to marketers wanting to offer more goods to consumers.

    Where I think the juice will really flow is in iTunes Extras. For anyone who does public speaking, imagine being able to take video of your presentation at a conference and embed your speaker notes, photos, handouts, or even a transcript of your remarks in one slick package. You could include bonus footage like Q&A, media interviews, or other pieces of media in the exact same manner as you would on a full DVD – without the DVD.

    I look forward to hearing from Apple and independent publishing houses like CD Baby to see how accessible these features will be to folks not affiliated with a big publisher or label.


    Did you enjoy this blog post? If so, please subscribe right now!

    Marketing with iTunes 9, iTunes LP, and iTunes Extras 22 Marketing with iTunes 9, iTunes LP, and iTunes Extras 23 Marketing with iTunes 9, iTunes LP, and iTunes Extras 24

    Enjoyed it? Please share it!

    | More


    Get this and other great articles from the source at www.ChristopherSPenn.com

  • One pixel away…

    … is the Marketing Over Coffee extra interview with Mitch Joel and his new book, Six Pixels of Separation. Go give it a listen and buy Mitch’s book.

    Disclosure: goes to Amazon, affiliate fee paid to Marketing Over Coffee.


    Did you enjoy this blog post? If so, please subscribe right now!

    One pixel away... 25 One pixel away... 26 One pixel away... 27

    Enjoyed it? Please share it!

    | More


    Get this and other great articles from the source at www.ChristopherSPenn.com

  • What World of Warcraft can teach you about gear and skill

    The World of Warcraft ArmoryIf you’ve ever played any character in World of Warcraft, you know about the diminishing returns of gear. If you’ve never played Warcraft, it works something like this: once you’ve reached the top level of growth for your character (currently level 80, soon to be 85), any gains you get to make your character better come not from “leveling up” but from getting better gear, better armor, weapons, etc.

    In the beginning of your gear quest, vast improvements in your character’s capabilities are easy. Going from a green “uncommon quality” item to a blue “rare” item can add more power, more strength, more valued attributes to your character in great leaps. Your character can perform far better in the game in these early jumps in equipment.

    However, as you keep gearing up, going from blue “rare” items to purple “epic” items, the items get more costly (or more difficult to obtain) for statistical improvements that are orders of magnitude smaller.

    After a certain point, you reach diminishing returns, where the gear’s improvements are so small that the comparatively large efforts to get the gear simply isn’t worth it for the average player. Where a blue “rare” item might take half an hour’s worth of work, a top, best-in-game item might take weeks. Granted, it’s a game, so as long as you’re having fun there’s no penalty towards getting that gear, but it’s still significant diminishing returns.

    After you reach the point of diminishing returns on gear, the best thing you can do as a Warcraft player is to spend time learning how to play your character’s skills with the gear you’ve got. Gear, after all, merely magnifies your skills. Learning the various ways your character can behave in combat, learning to fine tune your use of the right skill at exactly the right time – these are the things that will not only make the most of the gear you’ve got, but in some cases will negate any gear disadvantages you have. Anyone on a team in the game knows that it’s better to have a slightly undergeared, excellent player leading your team than a highly geared, incompetent buffoon running the team.

    So what does all this have to do with anything? Well, life is exactly the same. Take photography – after a certain point, you’re just spending money on lenses and other gadgets with fewer and fewer returns. That first zoom lens makes a big difference in your photography. The jump from a 55-200mm to an 18-200mm isn’t earth shattering, just convenient. Photography gets to diminishing returns VERY quickly – better to learn how to compose and shoot with the gear you have after the entry level improvements. Better pictures come from better skills – gear magnifies skill, but doesn’t improve it. Only learning and practice improves skill. I’ve got a Nikon D90 with a few lenses, and when talking to Marko Kulik (a photography expert), he basically said I’ve got all the gear I could possibly need for years – now I need to learn how to use it well.

    Look at marketing. The first analytics software you start using is an incredible leap from no analytics at all, or guesswork based on server logs. After that, you get diminishing returns on the quantity of information you get from web analytics – and the real juice to be had in web analytics is not learning what numbers you have, but what they mean and how you can change your business practices to serve your customers better.

    Accounting? Lots of businesses run quite well on Microsoft Excel, not because they don’t want to buy an accounting package, but because their accounting staff is sufficiently skilled enough in Excel that the gear upgrade won’t make a difference in their performance – and might even diminish it.

    In the end, gearing up is important only to the point of diminishing returns, whether it’s marketing or Warcraft. The lesson is the same across nearly all professions, trades, and hobbies: gear magnifies skill. Gear up to get past entry level limitations, then focus your time and energy on the skills you need to tap the potential of that gear.


    Did you enjoy this blog post? If so, please subscribe right now!

    What World of Warcraft can teach you about gear and skill 28 What World of Warcraft can teach you about gear and skill 29 What World of Warcraft can teach you about gear and skill 30

    Enjoyed it? Please share it!

    | More


    Get this and other great articles from the source at www.ChristopherSPenn.com

Pin It on Pinterest